All Catwa female heads and update info

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For a closer look at my blog pics, just follow me to flickr

(above pic I am wearing CATWA HEAD Gwen V4.8 @ CATWA Mainstore)

Before you sit and read this, make a cuppa, grab a cookie, or two or three hehehe and get comfy.

Catwa has been busy pumping out so many updates for her female heads over recent weeks and also preparing for future updates.  I just want to pre-warn you that this is going to be a bit of a long read, but if you own a Catwa head or thinking of purchasing one, it is definitely worth it and I have embedded some very useful videos Catwa has on the main Catwa site  about some interesting things you can do, including tinting and adding shine and just a heads up, I am looking forward to an update sometime in the future of being able to have tears, YES TEARS!!

Catwa now has made it possible to purchase the activator add-on for each individual head.  The activator add-on  makes it possible to have 504 animations for the head, using not only individual animations, but you’re able to mix and match and save 18 of your favourite combinations. The update info below is from Catwas page, please take the time to read it and as I said the videos are a must.

CATWA heads

CATWA heads front

Also available for free at Catwa, is a texture hud.  

Purpose of creating a Texture Presets HUD:

-It should work exactly how the saving outfits on SL viewers, that means each save slot of this HUD can save all of the textures applied on your worn Catwa Head.

-You may save over any slot that had an old saved memory, the number of the save slot will not change but the content of it will change once saving over it.

-You may duplicate the HUD in your inventory if the current 48 slots were not enough for your styles.

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Please remember if you don’t like a head after purchasing it, that it is not a valid reason for a refund, demos of each head are made available for a reason.

(PLEASE NOTE: The info below and the videos are embedded from Catwas page , I don’t take personal credit for it)

Annie Head Updates on 28th March 2016 V4.8:
The whole head have been recreated from scratch to be able to have the upgraded animations, so you shouldn’t expect the exact same copy of the older version of Annie V4.5. Old version will be included inside the new version’s pack just in case you would like to go back to it but it will NOT work with the new Add-On [Only for old buyers will get the old version, New vendor will not have the old pack inside it].

Mesh Updates:
-Added mesh inner eye corners Lacrimal, can be tinted/shown/hidden using Hair.Teeth.Neck HUD
-Ears changed

Animations Updates:
-All animations were re-modeled from scratch, they are all not the same old Annie meshes.
-Annie still has 9 animations, some of them are changed.
-OPTIONAL Upgrade Add-ON [For extra 280 Mix & match animations] is available for Annie  separate purchase and will work with Annie Head only!

HUDs Updates:
-Environment slider removed from main HUD
-RGB numbers should now change while choosing color from tint pickr
-Delete scripts button on animations HUD basic tab
-Animations have its own separate HUD now
-Basic tab on animations HUD will have the same features that was on the old main hud animations tab
-Some more buttons on the animations HUD with [?] sign beside each that explains what it does exactly
-Upgrade tab on the animations HUD will be inactive by default, can be activated buy purchasing an Activator Upgrade Add-On [For OPTIONAL extra 280 Mix & match animations]
-Only when getting the add-on, you can save your 18 favorite upper and lower animations as a preset on animations HUD Upgrade tab

Other Updates:
-Eyes AO, now it should not break when using poses or while dancing, once its switched on it will be on until switched off.
-Mesh eyes added to the pack
-Lipstick Secular is fixed

Annie Heads is available in two versions now:
1- Light None Upgradeable version
2- Upgradeable version
-The difference between those two versions are mesh count and scripting resulting in giving different rezzing time that all. The Light version should need less time to rez in as it doesn’t have any upgrade add-on meshes or scripts. So this can be useful for who doesn’t have the Add-on. If you have the add on the Light version will not work for you, so u need to use the Upgradeable version. Both versions shouldNOT be laggy, only rezzing time is not the same on both, once the head is rezzed, all the rest should be exactly the same for both versions.

CATWA HEADs Jessica, & Gwen Updates V4.8 split into two versions,  on 18th March 2016:
-Jessica & Gwen Heads are available in two versions now:
1- Light None Upgradeable version
2- Upgradeable version
-The difference between those two versions are mesh count and scripting resulting in giving different rezzing time that all. The Light version should need less time to rez in as it doesn’t have any upgrade add-on meshes or scripts. So this can be useful for who doesn’t have the Add-on. If you have the add on the Light version will not work for you, so u need to use the Upgradeable version. Both versions should NOT be laggy, only rezzing time is not the same on both, once the head is rezzed, all the rest should be exactly the same for both versions.

CATWA HEAD Jessica & Gwen Updates on 10th March 2016 V4.8:
Changes for both heads:
-Lashes were Changed in V4.7 to be able to have them blend in enabled Advanced lighting model graphics settings, but we got an unstable results causing the lashes to flicker with the alpha eye shadow with some users and on another hand some others were able to have them blend in Advanced lighting model enabled settings. Now the lashes are set like older versions [v4.6 and less]. Now we can have them like before:
Put both lashes and eye shadow on blend mode if Advanced lighting model is disabled.
Put one of the Lashes or the eye shadow to mask mode when Advanced lighting model is enabled. Might need to use prim lashes for shooting photos.
-Added Tears, and Eyeball buttons [Those will be used for a next update later for now they do not do anything yet]
-Some types of shapes had an issue with Jessica’s neck, Fixed now.

Jessica Updates on 7th March 2016 V4.7:
The whole head have been recreated from scratch to be able to have the upgraded animations, so you shouldn’t expect the exact same copy of the older version of Jessica V4.5. Old version will be included inside the new version’s pack just in case you would like to go back to it but it will NOT work with the new Add-On [Only for old buyers will get the old version, New vendor will not have the old pack inside it].

Mesh Updates:
-Added mesh inner eye corners Lacrimal, can be tinted/shown/hidden using Hair.Teeth.Neck HUD
-Tighter under chin, reshaped the front side of the neck
-Longer lashes [They still can be short, please get the free lashes appliers in my main store on reception desk]
-Ears changed
-Neck-fix added
-Inside neck tube is not needed anymore [Canceled]
-Lashes are separated in a new mesh

Animations Updates:
-All animations were re-modeled from scratch, they are all not the same old Jessica meshes.
-Jessica still has 9 animations, some of them are changed, all human heads will have the same animations
-OPTIONAL Upgrade Add-ON [For extra 504 Mix & match animations] is available for Jessica  separate purchase and will work with Jessica Head only!

HUDs Updates:
-Environment slider removed from main HUD
-RGB numbers should now change while choosing color from tint pickr
-Delete scripts button on animations HUD basic tab
-Animations have its own separate HUD now
-Basic tab on animations HUD will have the same features that was on the old main hud animations tab
-Some more buttons on the animations HUD with [?] sign beside each that explains what it does exactly
-Upgrade tab on the animations HUD will be inactive by default, can be activated buy purchasing an Activator Upgrade Add-On [For OPTIONAL extra 504 Mix & match animations]
-Only when getting the add-on, you can save your 18 favorite upper and lower animations as a preset on animations HUD Upgrade tab

Other Updates:
-Eyes AO, now it should not break when using poses or while dancing, once its switched on it will be on until switched off.
-Mesh eyes added to the pack
-Lipstick Secular is fixed

Gwen Updates on 7th March 2016 V4.7:
Mesh Updates:
-Added mesh eyes Lacrimal, can be tinted/shown/hidden using Hair.Teeth.Neck HUD
-Hide ear area changed, should be easier to fit mesh ears
-Lashes are separated in a new mesh

HUDs Updates:
-Environment slider removed from main HUD tint tab
-RGB numbers should now change while choosing color from tint pickr
-Delete scripts button on animations HUD basic tab
-Only when getting the add-on, you can save your 18 favorite upper and lower animations as a preset on animations HUD Upgrade tab
-Special Gwen Gap tooth, and Chopped tooth textures added to teeth HUD

Other Updates:
-Eyes AO, now it should not break when using poses or while dancing, once its switched on it will be on until switched off.
-Mesh eyes added to the pack
-Lipstick Secular is fixed

Video links

HUMAN ANNIE HEAD UPDATE V4.8 & ADD-ON

JESSICA & GWEN V4.8

How to tint Hairbase and Blush layer with the same color

Head Shine Tutorial

CATWA HEAD Gwen V4.8 @ CATWA Mainstore

.LeLutka.Adriana hair

TETRA – Biker Leather Jacket (Black)

5 thoughts on “All Catwa female heads and update info

  1. Sadly they don’t allow to mod them by rezzing and editing in word, so they are not truly mod and that makes all the difference when one wants to make sure the heads are the less laggy possible.

  2. Pingback: Catwa’s Annie | Like butter wouldn't melt in my mouth
  3. Pingback: Catwa’s Annie - Second Life Bloggers

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